Crossing the Digital Divide - Possibilities for Influencing the Private-Sector Business Case
Abstract
The accessible information and communications technologies (ICT) design
community has made compelling arguments about the business benefits
available to companies who design their products and services to be
accessible to people with disabilities. The ICT industry, however, has
not embraced accessible design. This article proposes re-branding
accessible ICT design as "Anytime, Anywhere, Anyone (AAA) Design." This
rebranded approach would shift the focus from one of "pushing"
accessible design to one where business would actively "pull" for it.
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Keywords:
accessibility;
accessible design;
information and communications technologies;
information technologies;
people with disabilities;
universal design
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Introduction
Much work has been done
in the latter part of the 20th century to remove physical barriers that
exclude or make it very difficult for people with disabilities to
participate fully in society. But as the removal of physical barriers
is becoming standard practice in building codes and construction, an
insidious new barrier has been introduced in the form of information
and communications technology (ICT).
This powerful and amazing "new" technology has fundamentally changed
the way we work, communicate, and play. Initially used and operated by
those few with training and knowledge, ICT has found its way into just
about every aspect of the daily life of most people. For many this has
had a positive impact, opening opportunities and bringing levels of
global awareness that were not possible before. We are truly becoming a
global village as a result.
However, this pervasive spread of technology has introduced new
barriers that significantly interfere with the ability of persons with
disabilities to contribute. This is the Digital Divide - the subtle yet
powerful discrimination caused by information and communications
technology that is not accessible and usable by all individuals. People
can usually "get in the building," but they still cannot always do
their jobs or participate to their full extent in society because of
the new technology that gets in their way.
Why is ICT getting in the way? Without assigning blame, typically
the answer is because it has not been explicitly designed to be
accessible for people with disabilities. Although it feels like ICT has
been around a long time, it is still in its relative infancy compared
with many other types of artefacts that we encounter in our daily
lives. This infancy means that the sophistication of laws, standards,
and regulations such as those that guide and control the design and
construction of buildings do not yet exist fully or maturely for ICT.
Until such times as accessibility standards, regulations, and laws are
enforced with meaningful penalties (in the eyes of the private sector)
for noncompliance, the decision to include accessible design
considerations in a product or service will remain the prerogative of
the manufacturers. In this milieu, accessibility is only one of many
factors that contribute to the complex equation called the "business
case." The business case is the fundamental decision-making tool for
private-sector investments in new or evolving product or service
offerings.
The business case is the assessment of whether or not the gains to
be made from an investment of time and money in the development of a
product or service are worth the anticipated risks. Factors considered
typically include:
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Anticipated size of market (number of potential customers).
-
Projected price point (the price for which the product or service can expect to be sold).
-
Expectations
of the target market in terms of features, product positioning,
delivery date, etc.; this includes identifying the "table stakes" - the
product or service attributes that must be present in order for the
intended customers to buy the product.
-
Expected cost to manufacture/distribute/market/ sell.
-
Expected cost of research and development required to create the product or service.
-
Expected time to develop a commercially ready product.
-
Expected life of the product once in market (how long the product will remain viable before needing an upgrade or revision).
-
Assessment
of product complexity and component maturity - are there many new
innovations required in order for the product to work or is it being
built on largely tried and tested technology?
-
Assessment of
whether or not it's a strategic play (first-to-market advantage) or a
tactical play ("me too" or portfolio augmentation).
-
Assessment of the competitive landscape - current and in the future.
-
Anticipated levels of enforcement of any legislation or standards that apply to the product or service.
-
Assessment
of the current "pain" being experienced by the company, such as lost
sales to a competitor, or future "pain," such as expectation of losing
sales to a competitor or of not being able to the sell product in the
future.
-
Assessment of the opportunities that will not be
followed up, due to committing to a specific opportunity (companies do
not have an infinite supply of development resources, so one project
given the green light is typically at the expense of a number of other
opportunities receiving the red light).
-
Assessment of the possible outcomes if the investment is not made, and so on.
While many company decision makers wish that all the business case
factors could be objectively and quantifiably measured, this is not the
case. Expenditure on research to quantify factors such as the market
size or user needs must be balanced with an initial, almost "gut" feel
for the possible returns. Early decisions in the process of defining
the business case are based on the decision maker's knowledge and
experience. This knowledge and experience will include various
perceptions of each factor's value - perceptions that may or may not be
accurate.
The bottom line in the private sector is exactly that, the bottom
line. Is the risk of the investment more than outweighed by the
potential gains? Will the company make money, and if so, will it make
enough money? If the gamble fails, it can mean that the company closes
its doors, thereby impacting directly and indirectly the many
stakeholders (shareholders, employees, customers, suppliers, et al.)
that depend to a greater or lesser extent on the company.
Given the high stakes nature of business, it is the business case
that must be influenced if ICT is to become more accessible. The job of
influencing the business case is made even more difficult by the many
myths and perceptions that are now heavily entrenched in the private
sector around designing for accessibility. "Accessibility" for the
private sector typically conjures the image of small markets, special
design requirements, low-tech uncool products that are perceived to
require the sacrifice of aesthetics and function to meet the needs of a
few.
Even more damaging for the business case are the perceptions that
"designing for accessibility" will increase the cost and complexity of
the product and lengthen the time for development. These perceptions
affect the risk assessment negatively and are often sufficient to swing
the accessible design decision to "not in this release." Additional
myths to those already mentioned include:
-
Perceived challenges of supporting accessible ICT.
-
Perceived lack of specific guidance on how to design accessible ICT.
-
Perceived difficulties in designing products and services that will meet the needs of all people with disabilities.
-
Perceived
negative trade-offs for those without disabilities that will need to be
made in order to make products and services accessible to those with
disabilities.
As indicated earlier, a very influential factor in the business case
is whether or not there are standards or regulations that must be met
in order to ship a product or service to a given market. For example,
many countries have electrical safety standards and any manufacturer
that wants to sell an electrical product in that market must
demonstrate compliance with the appropriate standards; otherwise, the
"doors are closed." Currently, there are no such enforceable standards,
regulations, or legislation requiring the delivery of accessible ICT.
Since 1998, Section 508 of the United States Rehabilitation Act has
required U.S. federal government agencies to take into account the
accessibility requirements of people with disabilities when procuring
electronic and information technology (Section 508). Because the U.S.
government purchases so much (and so many kinds of) electronic and
information technologies, there was a great expectation that Section
508 would lead companies to make their products and services
accessible. However, due to the indirect method of enforcement (through
government procurement policies and agents) and due to compliance being
"voluntary" on the part of vendors to comply, little improvement in the
overall availability of accessible ICT has been reported. Due to
perceived high costs associated with accessible ICT, manufacturers
have, in general, been playing a waiting game. So far, they have not
generally experienced "pain" as a result of not complying with the
legislation. Until such times as there is recognizable pain from
noncompliance, accessibility will continue to prioritized below other
financial drivers in the business case.
When the manufacturer's business case for developing Section 508 compliant products is looked at closely, there is:
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No current pain (no or few lost sales per manufacturer).
-
No mid-term pain (few competitors are moving to deliver more accessible products or greater ranges of accessible products).
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A perceived small incremental market resulting from delivering accessible products.
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A perceived higher risk to delivering a market-acceptable product on time and in budget.
So, what is there to do about this? As those in the accessible
design community know, there are substantial business benefits accruing
from the application of accessible design principles to all products
and services irrespective of target market and user groups; that is,
the features that make ICT accessible to people with disabilities have
significant benefits for non-disabled users through improved
convenience, flexibility, and/or usability. But as soon as the word
"accessibility" is mentioned, the doors close. So the question remains:
What can we do about it?
Instead of trying to "push" accessibility into a private sector that
does not see the business case for it, this article presents a possible
roadmap for "rebranding" accessible design in such a way that the
private sector actively "pulls" for it. This should not be construed as
meaning that the current tactics should stop - only that alternative
approaches need to be added to the mix to help speed things up!
In my view, three key things need to occur to make this happen:
-
The
rules of engagement need to be restructured - instead of the
accessibility design community pushing, we need the private sector to
start pulling.
-
Accessible design needs to be rebranded to
sidestep current perceptions and myths held by the decision makers in
the private sector.
-
The playing field needs to be leveled to reward those manufacturers that develop certified accessible ICT.
In 2005, my company at that time undertook a preliminary research
project for Industry Canada, the Government of Canada department
responsible for competition, consumers, the information highway,
investment, regulation, science, small business, telecommunication,
tourism, and trade. We interviewed five medium to large corporations to
identify the business case drivers that influenced their product design
decision making. In addition, we "floated" an alternative definition of
accessible design - Anytime, Anywhere, Anyone (AAA) Design.
All the companies we interviewed saw this alternative definition as
meeting a fundamental business goal - that of enabling their customers
and users to receive the benefits of their products and services
without barriers due to location, time, or device capability. The only
change they suggested was that in today's security conscious world, the
final element "Anyone" should be adjusted to "Anyone Authorised." As
user behaviors and expectations adapt with the emergence of ever
smaller and more mobile technology offering more services and
functionality, the products and services need to be designed to be
device independent. Device independence means that the same
application, service or piece of functionality can be used effectively,
for example, on a cell phone, on a PDA (personal digital assistant), or
on a large-screen computer or whatever device is appropriate for the
context of use.
While the input and output devices obviously influence the design of
the application, the more consistent the user experience is -
irrespective of input and output devices - the better it is for the
user, the easier it is for the vendor to support the product, and the
easier it is to build the product. For example, the more code that can
be reused, the higher is its quality, the quicker the development
timeline, and the easier/cheaper it is for the company to build it.
Designing for accessibility because of the need to enable people who
cannot see, who cannot hear, or who have physical limitations, results
in products and services that are inherently device independent. For
example, if you design ICT such that it can be used with only a
keyboard for an input device, it results in an application that can be
used as effectively on a desktop PC by an individual with poor motor
skills as on a BlackBerry with its small keyboard and thumb wheel. As
another example, designing a product for use by people with poor or no
hearing will result in a product that is also suitable for use in quiet
environments such as meeting rooms and movie theaters because the
user's task can be completed successfully without audio output.
AAA design is a problem being faced by the private sector today. The
private-sector challenge of delivering technology solutions that meet
the anytime, anywhere, anyone criteria are significant both in terms of
making the technology work and in terms of ensuring a simple yet
effective experience for the end user. Companies that hit the AAA
target will have a competitive advantage.
This immediate business need of ICT manufacturers and vendors
presents a golden opportunity for the accessible design community.
Instead of developing business case information around accessible
design and trying to "push" accessible design guidance into the private
sector, making AAA design guidance available will result in the private
sector members "pulling" the information in because they need it to
solve their immediate challenges.
Rebranding accessible design materials under the Anytime, Anywhere,
Anyone banner should therefore be successful in sidestepping the
current heavily entrenched myths about accessible product and service
development. The materials to support the private sector need to focus
on AAA design rather than on accessibility. This is not to say that the
existing wealth of accessible and universal design materials needs to
be thrown out or new materials started from scratch. The perspective is
more one of "re-skinning" the existing material so that it looks and
feels like AAA design materials.
This rebranding exercise should not be seen as replacing the current
accessible design fields. Nor is it saying that assistive technology is
not needed. There will always be a need for assistive technology in
meeting the needs of the full range of individuals with disabilities.
Ideally, AAA design would be positioned as a new approach offering
significant business benefits, with, much as I hate to say this, no
reference to its roots in the accessible design arena.
The private-sector business case is also heavily influenced by
customer pull. Customers and potential customers therefore need to be
educated about the benefits of "branded" AAA design. Then they need to
be equipped so that they can procure AAA-designed technology solutions.
Again, the roots of AAA design are not relevant to customers who are
simply seeking to get the full benefits from their investment in ICT.
With the business case issue based on market size and accessibility
myths sidestepped by AAA design, the tactics then need to focus on
supporting companies in the design and delivery of AAA solutions and on
helping customers procure AAA ICT. These tactics translate into a
number of activities that will each contribute to one or more of the
three steps identified earlier.
Kick Start the AAA-Branded Program With Government and/or
Public-Private Partnership Funding for the Creation and Dissemination
of the Initial AAA Design Standards and Guidelines
The creation of
standards and guidelines takes a considerable amount of work. Even in a
case such as this where the underpinning material already exists, there
is still substantial effort required to turn it into a format suitable
for use by the private sector. Dissemination of the materials also
needs to be handled energetically if the AAA strategy is not to linger
on the sidelines.
The long-term success of the initiative will also be dependent on
quickly establishing governance and the ongoing maintenance and
updating of the AAA design standards and guidelines. This would be
addressed from the start under the umbrella of the initial funding and
consultation process.
Create Standards and Guidelines That Support and Define the Results of AAA Design
To make it easy to use
the AAA design standards and guidelines, the guidelines should focus on
the result of applying the design principles - similar to the approach
taken by Section 508. Where possible, these standards and guidelines
should be technology independent and they should avoid prescribing how
to implement solutions. This approach fosters innovation in finding
solutions that meet the requirements.
Having said this, "A picture paints a thousand words." Even if AAA
design is seen as fundamental to the organization's success, the
pragmatics of business require that it be quick and easy for developers
to design and implement. The easier it is for developers to see what
they need to do to meet the standards, the easier it will be for them
to design and build AAA ICT. The standards and guidelines should
therefore include numerous examples of existing and potential solutions.
To gain credibility in the private sector, the AAA materials need to
be pragmatic, specific, and implementable. Clear demonstration through
the materials that AAA design is business focused will go a long way to
gaining credibility.
Similar to Section 508, the standards and guidelines need to
identify different levels of anywhere, anytime, anyone usage to enable
decision makers and development teams to choose the level of AAA design
that is right for their business and their customers and users, as well
as the context of their usage.
It will be necessary to segment the types of products to be covered
by the AAA design principles. This is because the potential range of
products that would be impacted by AAA design is huge. The segmentation
should be understandable by the private sector. Segmentation of the
product types will also allow a phased delivery of the standards and
guidelines. The selection of which segment to define first is important
and will need to factor in a variety of criteria such as size of the
market sector, first-mover impact, and the size of the population that
would be beneficially impacted.
A first draft of the AAA design standards and guidelines should be
created based on accessible design principles. Thereafter, they should
be put through a review process that would allow the private sector to
comment and provide input. However, care must be taken with this
process to avoid it "bogging down" in the sometimes typical Standards
consensus-based processes.
Given that the five companies interviewed in the research all
reported AAA design as being fundamentally important to their
companies, the standards review process will be challenging! Standards
and legislation is a potent competitive weapon or challenge for
manufacturers. By "lobbying" for the inclusion, exclusion, or softening
of specific design requirements in a set of standards, a company can
gain considerable market advantage if their products meet or will meet
the new standards when a competitor's products do not. Alternatively,
slowing down the standards review process can buy a company sufficient
time to develop or revise its products so that they meet the new
requirements when these become law.
Create a Repository for AAA Design Information
To facilitate quick
uptake and ongoing compliance with the AAA design standards and
guidelines, a repository or "center of excellence" in AAA design should
be created. This should become the focal point for all individuals
wanting to develop, procure, or use AAA-compliant technology solutions.
The types of information expected to be found in a center of
excellence would include case studies, information on training courses,
links to qualified consultants, background information, and such like.
Develop and Implement a Comprehensive Communications Strategy
With the draft AAA
design guidelines and standards written and the repository of materials
started, the next step is that of getting the word out to the private
sector that the answer to the AAA design challenge is ready and
waiting. This communications strategy would identify the best ways to
raise awareness in the private sector. Strategies targeting AAA ICT
vendors, manufacturers, and systems integrators as well as customers
and end users will be needed.
Provide Financial Incentives for Early Adopters
Initially, financial
incentives with government backing may tip the business case in favor
of including AAA design activities and investments. Financial
incentives could be targeted at leading adopter companies in the form
of additional tax credits. Alternatively, financial programs could be
targeted at qualified consultancies and organizations offering AAA
design services so that the cost of professional help in this
scarce-skill field does not become a barrier in itself.
Taking Canada as an example, 94% of companies employ fewer than 50 people (Industry Canada statistics, December 2003;
http://strategis.ic.gc.ca/sc_ecnmy/sio/ciseste.html
).
These small to medium-sized companies typically cannot afford to
"explore" new design issues or processes outside of their current
knowledge. Financial aid targeted specifically at small, medium, and
startup businesses would go a long way to helping them to deliver
AAA-branded products that they might not otherwise be able to afford.
Level the Playing Field
Levelling of the
playing field will come from the development of industry-accepted
testing procedures and certification processes - AAA-Branded. These
should be introduced along with the rest of the AAA design strategy.
Allied with the testing procedures is the need for independent testing
labs to be identified and certified to conduct the tests. AAA-branded
ICT, over time, should become equated with perceptions that these
solutions deliver the expected business benefits to the customers and
their users.
There are many examples of standards and testing processes already
established in the technology sector. For example, in the
telecommunications industry, network equipment must meet Network
Equipment Building System (NEBS) standards before it can be installed
in a service provider's network. This is a government requirement.
Products that are not "NEBS-compliant" cannot be installed in the
network. The NEBS standard has three levels of compliance to recognize
the needs of the technology development process for service provider
lab-based testing of new equipment. These three levels of compliance
also recognize that the size of the risk of introducing equipment into
the network is not the same across the network. So, for example,
equipment that is at the periphery of the network does not need to meet
the same exacting equipment as that in the network backbone.
CONCLUSIONS
The wide availability
of ICT that is accessible to all could be achievable through a series
of smaller steps. The fundamental strategy switch suggested is that of
moving from pushing on the design-for-accessibility "rope" to one of
creating pull for the results of accessibility design through a
rebranding exercise focused on the design of ICT products and services
that can be used Anywhere, Anytime, by Anyone.
As a journey, this will take many years to complete. When viewed in
the light of the many years it has taken to get accessible buildings,
the progress toward accessible ICT will be web years faster!
Acknowledgments
Shortly after the completion of the research, I attended an Ottawa
Technology Executive Breakfast event on March 31, 2005. Brian McFadden,
then chief technical officer (CTO) at Nortel, repeatedly talked about
the need to simplify the end user's experience through anywhere,
anytime, anyone delivery of multimedia services. His comments were not
specific to people with disabilities.